Showing posts with label Guestblogging. Show all posts
Showing posts with label Guestblogging. Show all posts
04 February 2015

Looking for Guest Bloggers

The RPG Maker Times blog has come a long way since its earliest beginnings as a site devoted exclusively to RM2K/3 stuff on Blogger. And since migrating to its own domain name, it's come farther still.

As a result, I love checking the site's statistics: how many daily or monthly visitors, where visitors come from and ultimately which pages they're drawn to. I also like checking the keywords that people are using to find the posts, whether those keywords are organic or direct or are from social media sites. Most days RPG Maker Times averages 250+ hits per day. That's not bad considering it's not been up that long really, as traffic is still stronger at Blogger (obviously because it's Google's).

So I'd like to start expanding further. As much as I try to blog frequently, including sharing scripts and reviews, I don't have as much time as I'd like to mostly because of my odd hours. That's why I'm looking for guest bloggers to post regularly on RPG Maker Times. Guest bloggers can share anything from tutorials to games reviews, or even voice opinions.

There won't be any money, but if you have a website guest blogging will guarantee some exposure for you, including a short bio so you can promote yourself and any projects/games you might be working on! You can even post your own RPG Maker or game/project promo video on YouTube.

If interested, leave a comment and I'll give you a "Contributor" status to post your articles. When you're approved, they'll then be placed as a post or page (depending on the nature of the post).

Note: Please don't post the article in the comments, just sign up if you're interested and I'll give you a trial run. This applies to RPG Maker Times Blogsite. You have nothing to lose but a lot more to gain!
09 March 2012

Moving Through Treacle Update

That's how I feel, like I'm moving through treacle. So many things I'd like to do, so many projects on the go, and only so much time to do them. I guess this is where those good time management skills can come out of hibernation now. Anyway, onto some updates.

001 Engine

I've been playing around with the Engine 001 for about a week now. It's pretty damn hot actually and very easy to use, although in the beginning the learning curve can be a bit steep if you're not used to it. One of the things I absolutely love about this maker is that scripting is achieved by selecting the options from a complex set of commands (a bit like the Event Commands in the RPG Makers), which is then displayed in a kind of flow chart format. I haven't even scratched the surface of its potential yet, but from what I've seen it'll be a good one to use and include on RPG Maker Times. And I guess this is where the expert guestbloggers come in handy too because, frankly, I don't know my way around 001 Engine enough yet to justify putting any kind of tutorials up.

RPG Maker Times Collection

I started some serious work on the RPG Maker Times Collection website. Regular visitors will already know that it's a repository for much of the materials on RPG Maker Times, rather than having them strewn all over the place.

At the moment, the site is still a bit messy, with broken links and a lack of real content. I'll be working on that bit by bit, so regular visitors to the site should start noticing something more concrete as time goes on.

The Gladiator Project

I've finally finished Stage One of the MMORPG Styled 3D Model Status/Equip script. Using a combination of Make Human (a program that allows you to create 3D models) and GIMP Shop, I've ended up with a much better, cleaner model than previously. In versions above 1.0, this will be fully integrated into KGC's Equip Extension script.

RPG Maker Times Cartoon Strip

As many of you will probably already know, especially if you've read the previous post about this topic, I've started creating a few random cartoons. At the moment, the main Cartoon Strip is hosted at Wordpress, but y'know, I'm just not happy with it. So today I'll be migrating it over to Blogger, which means that I may finally end up using one of the Dynamic Layouts I've been eyeing up for a while. But we'll see how it goes.

That's it for another exciting update. Stay tuned until the next one!
28 January 2012

Tutorials Series - Coming Soon

In March, I'll be starting on a series of tutorials for RPG Maker (and other engines). This will be primarily how-to's, using events and maps, including some already submitted by guestbloggers. This is part of my going through the expanding "To Do" list. So how should they appear?

Would it be better - i.e. preferable - to provide step-by-step guides as a post with pictures or videos? Or perhaps a combinaton of both? Should the tutorials be exclusively RMXP, RMVX or RMVXA, or all three, as well as some of the other makers?

What are your thoughts? Leave feedback in the comments and we'll go from there.
20 December 2011

Guestblogging For 2012

Some time in the New Year, 2012, I'm looking into the possibility of "guestblogging" as part of an expansion program into other RPG Makers and/or game creators. If you are interested, I'm looking for particular areas:
  • Graphics: Resources, especially sprites, tilesets, facesets and windowskins.
  • Other Engines: Including RPG Maker VX Ace, Engine 001 (especially) and Dungeon Craft (FRUA), with the possibility also of OHRRPGCE, RPG Toolkit, Verge, and others.
  • Tutorials: Long or short tutorials and other how-to's (including scripting and eventing) on these makers, including any of the RPG Makers.


The major reasons I'm interested in guestblogging is to:
  • Include other RPG Makers on the site as part of the expansion process because I simply don't have the time to exclusively experiment with them all. Not even with proper time management!
  • Provide a small slice of the web for tutorials and how-to's on RPG Makers and/or areas I'm not familiar with so that others can benefit too.
  • Expose other game makers' sites, including those starting out.


To apply, submit applications to the RPG Maker Times Facebook page. Please include the following details:
  • ID Name - The ID/User Name you'd like to use.
  • Website/Blog Address - This is the name of your website or blog, if you have one, which will appear linked to your chosen name.
  • Maker/Engine - The names of the makers or engines you'd like to guestblog on.
  • Specialties - This could be eventing, scripting or graphics.
  • Regularity - How often you're able and willing to post.


Do NOT post personal details, such as email or contact addresses, as those should remain private to prevent unsolicited spam (something I'm strongly against). Instead, I'll send an IM through Facebook if/when the applicants have been accepted. Note that only then will I ask for an email address, since it's a prerequisite of being able to guestblog, and I will NOT use it for any purpose other than adding you as a guestblogger.

If, for whatever reason, you don't feel comfortable with IMs, you can use the email address on the RPG Maker Times Facebook Information page. You can submit unsolicited materials there and I will implement them upon approval. Do NOT send any spam to that email address. I will check the veracity of each link and if they don't apply to the RPG Maker Times Terms & Conditions they'll be blocked.

Entries submitted through guestblogging will be implemented proper some time in the first quarter of 2012, so if you're interested why not apply now!
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