Showing posts with label Mapping. Show all posts
Showing posts with label Mapping. Show all posts
14 November 2012

Make Your NPCs More Interesting

NPCs are essentially the lifeblood of an RPG. Life without them would be boring indeed. They can serve as merchants, old adventurers, town- or city-dwellers, advisers, and a plethora of other things. But many games fall victim to keeping the NPCs in the background, not really that memorable or lifeless.

LagunaXI has written a very good article, Ideas To Make Your NPCs More Interesting, which explains this problem perfectly. Here's a sample of it, a few paragraphs taken at random.

What do you mean place a random statue in the town!? Well let me explain. This is just the comical sub heading of my point, it doesn’t HAVE to be a statue it could be anything. A gravestone, an old abandoned shack maybe an old well. Something that has no real significance other than to be there. Not only does it provide a little back story to the town but more importantly (for this article) it makes an interesting talking point available for NPC’s living in the town. I’ll give a couple of examples.

Say I place a statue of a warrior in the middle of the town, some of the examples it opens up NPC Dialogue wise are…

“This statue was built when my Grandfather was just a small boy, so it must be pretty damn old huh?”

It's worth reading through the article, as it'll give a few additional ideas on how to bring NPCs to life and add dimension to a bustling town or city.
27 February 2012

Small Island Town Map Tutorial (RMVX)

If you're like me and never really been too good at mapping, especially towns, then this video might inspire you. I thought it was a really neat way of doing it, so thought I'd share.


What I like about this video tutorial is that it's such a simple design, yet it works quite adequately for the purposes of an island town. And it's easy enough to design something similar for your own games.
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