This simple script manipulates the title (defined in the Database) and animates it, from the top of the screen to the centre of the screen above the menu. It was written specifically for the Paranormality 1: Darkling before the Trial ran out.
Note: This version does not have the mouse system or the "Continue" feature implemented.
12 August 2012
11 August 2012
29 July 2012
21 July 2012
Now, instead of creating each door individually, using the same events commands with each one. The only thing you need to do is name the door event "Door". The animation will then be displayed.
View the script details here.
18 July 2012
17 July 2012
12 July 2012
11 July 2012
You can download individual parts or all of them at once. Caveat: You might have to rename the resources, otherwise there's a chance that the defaults will be overwritten.
03 July 2012
01 July 2012
Cutscene Tutorial - RMVX
This is a very commonly asked question, so here is a good tutorial from GeniusInMotion. It's around 30-minutes long, but it's worth watching to give an idea of how to create a cutscene.
The same principles also apply to RMXP and RMVXA, although if you're competent at making movies from scratch RMVXA will allow you to call the movie instead.
The same principles also apply to RMXP and RMVXA, although if you're competent at making movies from scratch RMVXA will allow you to call the movie instead.
Labels:
Cutscene,
RPG Maker VX,
Tutorial,
Video
RMVXA Windowskins
In RMVXA, windowskins aren't really necessary since you can change the windowskin colours in the Database. However, this is the same as the standard default window prevalent in RMVX.
All RMVX windowskins will work in RMVXA. Caveat: The "Window Color" will override the windowskin background colour unless you change it manually.
All RMVX windowskins will work in RMVXA. Caveat: The "Window Color" will override the windowskin background colour unless you change it manually.
How To Import A Windowskin Into RMVXA
- Open the Resource Manager (F10).
- Import the RMVX Windowskin into the Graphics/Systemand set the transparencies (the same way you would in RMVX).
- Open the Database (F9) and in the System tab, double-click on Window Color to change the RGB accordingly via the sliders.
- In the same way as RMVX, the the Window_Base script needs to be modified to update to the new windowskin.
class Window_Base < Window alias cwvxws_initialize initialize def initialize(x, y, width, height) cwvxws_initialize(x, y, width, height) self.windowskin = Cache.system("Roma") end end
Labels:
Resources,
RPG Maker VX,
RPG Maker VX Ace,
Windowskins
Automatic Door Script (RMXP/VX/VXA)
Visit the site
here
Setting up animated doors manually through eventing are now passé thanks to this script. It's compatible with RMXP, RMVX and RMVXA and it definitely makes life easier!
here
Now, instead of creating each door individually, using the same events commands with each one. The only thing you need to do is name the door event "Door". The animation will then be displayed.
View the script details here.
Labels:
Events,
RPG Maker VX,
RPG Maker VX Ace,
RPG Maker XP,
Scripts
Free RPG Maker Project Music
Want some free BGM music for your projects? Here are some decent, upbeat, techno-styled songs. DanoSongs provides royalty free music, including one of my favourites, Today Then Tomorrow.
All music can be downloaded from the site and freely used in any project, including RPG Maker ones, as they are available under the Creative Commons license. This means use them but give credit to DanoSongs in return.
All music can be downloaded from the site and freely used in any project, including RPG Maker ones, as they are available under the Creative Commons license. This means use them but give credit to DanoSongs in return.
Labels:
Background Music (BGM),
Downloads,
RPG Maker,
Video
The Gladiator Project Official Title Theme
The results for this month's poll are in, with 50% votes in favour, and the winner is...
My favourite was A Clash of Kings, but the votes are final, so Magnum Proelium it is!
Incidentally, Magnum Proelium appropriately means "Grand Battle" or "Violent Battle".
My favourite was A Clash of Kings, but the votes are final, so Magnum Proelium it is!
Incidentally, Magnum Proelium appropriately means "Grand Battle" or "Violent Battle".
Giant Resources Archive for RMXP
I haven't updated anything for RMXP for a while, so here's something awesome! It's quaintly titled "Pandora's Box" and it certainly is full of surprises! There are a LOT of resources here; I'm tempted to reinstall RMXP just to try them all out.
All of the downloads can be found here, below the video.
All of the downloads can be found here, below the video.
Labels:
Downloads,
Resources,
RPG Maker XP,
Video
VX Ace Generator Parts
Visit the site
here
Here's something for RMVXA users. It's additional resources for the built-in generator to create your own charsets. The site can be found here. It's been Google-translated from its original Japanese. I've not been able to test this out, but by all accounts it looks awesome!
here
You can download individual parts or all of them at once. Caveat: You might have to rename the resources, otherwise there's a chance that the defaults will be overwritten.
Labels:
Downloads,
Resources,
RPG Maker Ace,
RTP. Charsets
Character Maker XP Resources
Unfortunately, the Character Maker XP Online website is no longer available. However, there are still some character generators for RMXP. Bear with me as I finish work on Flower Mint's Garden, my commissioned website, and I'll be able to focus on the matter in hand again.
In the meantime, there are a few RMXP Character Makers that I know of, thus:
Thanks again to all those who have pointed out the "missing links" and for providing alternatives. I'll collect them all up and place them on the Companion blogsite as soon as I'm done with the commissioned website.
In the meantime, there are a few RMXP Character Makers that I know of, thus:
- Loose Leaf Character Generator - This site is in Japanese, but it appears to work if it's translated.
- Chibi Character Maker - This site allows you to create and download individual sprite sheets. The link has been translated into English from its original Japanese.
- Character Maker XP - Here is the "original" software previously downloadable from Megaupload before it went offline.
I think this version is slightly out of date, but I'll be updating on the RPG Maker Times Companion blogsite soon.
Thanks again to all those who have pointed out the "missing links" and for providing alternatives. I'll collect them all up and place them on the Companion blogsite as soon as I'm done with the commissioned website.
Labels:
Character Maker,
RPG Maker XP,
Sprite Generator,
Utilities
Which Music Score Should Be Used For The Gladiator Project Title? - July 2012 Poll
It's time to vote again, this time on which music will be the "official" title score for The Gladiator Project.
Listen to each one in turn before deciding. And, once again, the one with the highest votes will be the project's title music to go along with the Animated Title.
Votes can be cast on RPG Maker Times (the poll is in the right-hand panel), Facebook or on The Gladiator Project.
Listen to each one in turn before deciding. And, once again, the one with the highest votes will be the project's title music to go along with the Animated Title.
Votes can be cast on RPG Maker Times (the poll is in the right-hand panel), Facebook or on The Gladiator Project.
Labels:
Gladiator Project,
Music (BGM),
Polls,
RPG Maker VX,
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