Although progress has been slow, it's been steady. I started work on the actual gameplay already, including some of the minigames, and the flow doesn't stop there. To quote Jack London:
You can't wait for inspiration. You have to go after it with a club.So, beating this inspiration with a clava, stabbing it with a pilum and hacking at it with a gladius, TGP is going at full speed and it seems - for now - there's no stopping it.
This also means that I'll be dedicating a lot more time to it and its development, but will only be posting updates on the "official" site, with brief details here. To keep updated, as always, not only with updates on TGP but RPG Maker Times as well, interested parties can sign up for the regular newsletter.
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