Showing posts with label Extra Stats Script. Show all posts
Showing posts with label Extra Stats Script. Show all posts
29 August 2015

Extra Stats v4.0 Released

The Extra Stats v4.0 is finally finished.



The main feature of the ESS v4.0 is a menu system to categorise sections accordingly. It's now available to download and use in your projects if you find it useful. Some stats are still pending - I haven't had the time to code them yet - but it's still fully functional.

I'm not sure when it'll be updated to v5.0 (the final version). It all depends on what happens between now and then.
22 August 2015

Extra Stats Script v4.0 (RMVX) In Development

The Extra Stats script is being updated to version 4.0 and is nearing completion.

Version 4 will eventually supersede version 3, but the older version will still be available for download for those who prefer it. Several new features have been added, notably that each stat section now has its own display. Each section can include a filler picture as well.

Some of the changes are:

  • Separate Sections - The stat sections are displayed separately instead of in a single window. This makes it easier to view instead of being clumped together, thereby improving aesthetics.
  • Add Pictures - Each section can have their own filler pictures. At the moment, pictures are preset, but a function to add your own pictures will be implemented later.
  • Additional Stats - A few additional stats have been added to the various sections. I'm also working on implementing more in-game stats, such as the number of potions used.
19 October 2013

Extra Stats VX v3.0 Updated

The Extra Stats VX v3.0 has been updated. The manual is also ready (DOC and PDF).



Note: The script might not work yet because the required Global Colors and Universal Configuration modules aren't uploaded. I only realised this after I'd closed the site down, so work will begin on that tomorrow and upload the completed modules later in the week..
15 October 2013

Scripts Almost Ready

In between work, maintaining a second blog and an online store, as well as a bit of playtime, there aren't enough hours in the day. That said, I have managed to update a few scripts.

The following scripts are almost ready for release:

Universal Configuration Settings

- This is to consolidate all of the settings for my various scripts, all in one convenient place. It also includes a module checker to check if the required modules (predefined in the settings) are present or installed correctly. Currently, this is absorbing the Q-Engine settings. This will eventually be required for all of my scripts.

Q-Engine

- This has been updated to version 2.5, which includes a module checker in case the Universal Configuration Settings module is not installed. I won't now be releasing it - version 1 is still available for download - until version 3.0 is complete. An RMVXA version might follow sometime in the future.

Extra Stats

- This has been updated to version 3.5, which has been completely integrated with the Universal Configuration Settings module. It's undergoing a few more tests before it's uploaded. Version 3 can be downloaded here. The RMVXA version is being updated and will be re-released soon.

For further updates and news, you can visit the brand new RPG Maker Times Companion. (I will try and update something RPG Maker related on this blog every few days as well.)
29 September 2013

Paranormality: Darkling Official Projects Site

Since I've now bought a copy of RPG Maker VX Ace, I've been focusing on familiarising myself with its features, functions and script.

The projects site for Paranormality: Darkling is now online and will be updated as and when updates to the project are finished.

Here is the final opening (animated) title screen:



I've been writing most of the scripts myself, porting over some of the RMVX scripts I've done, particularly the Extra Stats script, which is being updated for both and will be updated after my interview.
29 April 2013

Extra Stats Script VX v3.0

The Extra Stats script for RMVX (Version 3.0) is now available to download, ahead of schedule. The Manual is also available in DOC and PDF formats on the page.



The Version History, plus an instructional demo, will be updated at a later date.
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