30 September 2010

Ars Magia 1: Genesis - Character Classes

The Ars Magia Character Classes are now 80% complete.

There are five main playable character classes and two non-playable ones. They are:
  • Alchemist (Non-Playable) - Adept at potion making, including explosives and incendiaries.
  • Archaeomage (Non-Playable) - Expert in ancient technologies and automatons.
  • Cleric (Playable) - Expert in healing and blessing spells.
  • Druid (Playable) - Caster of elemental spells and can also summon animals.
  • Hunter (Playable) - Expert archer, keen-sighted and fleet-footed. Note: Content is pending.
  • Warrior (Playable) - Combat veteran, capable of delivering powerful blows.

The fifth playable character is pending, as I'm not sure what it should be. I had considered Blue Mage or Black Mage. Suggestions are welcome, use the comments box for any suggestions or recommendations on what this fifth character should be.
28 September 2010

RPG Maker VX Windowskins #8

Here are some more RMVX windowskins. As always, they were created with the Windowskin Generator. Also as usual, these are also placed on the sister blog, RPG Maker Times Companion, where you can collectively view the other RMVX and RMXP windowskins. Right-click and save the image to your hard drive.

Charred Parchment
RMVX Windowskins - Charred Parchment
Fiery #1
RMVX Windowskins - Fiery 1
Fiery #2
RMVX Windowskins - Fiery 2
Parchment #5
RMVX Windowskins - Parchment 5
Woodsy #3
RMVX Windowskins - Woodsy 3
 

Note: Woodsy 1 and 2 are currently MIA! I'll upload them when (if?) I find them.
26 September 2010

Status Window Help Menu Script

What this script does is simply to add a help window displaying descriptions of each item in the status menu. This was requested by someone who was having difficulty implementing something similar, so it's really a tutorial than a full script. I've posted it regardless in case others can use it.

Copy and paste it anywhere in Materials (or above Main) and it should work, as it's Plug 'n' Play. Additional instructions of use are in the script.

It's easy to modify, as there are only two sections where additional descriptions can be appended. Again, these are clearly definite in the script itself.
24 September 2010

Critical Hit Flash Screen Scriptlet

It's funny how, when you're poking around in the RGSS scripts, a small portion of the script jumps out at you. You then feel inspired to "tweak" it and an enhancement or scriptlet is born. That's what happened with this one.

It's a very simple battle add-on that flashes the screen red and plays a sound whenever a critical hit has been delivered. The colour and sound can be modified in the script to something more suitable for a game's needs.

Copy and paste it anywhere in Materials (or above Main) and it's ready to go.

It was created using RMVX, but looks as though it would be compatible with RMXP as well (I can't test it in RMXP). And it's compatible with Modern Algebra's Damage Popup script also.
23 September 2010

Ars Magia -- Upcoming Novella Tie-In

I’m in the process of writing a novella, also entitled Ars Magia: Genesis. It is a tie-in with the RPG Maker VX game, also currently under development.

Below is an interactive live demo, where you can read the complete Prologue. The full screen (and easier to read) version is viewable here.


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I’m not sure which came first, novella or game. Perhaps they developed together, as they do go hand in hand. The novella sets the scene for the game and the game continues where the novella ends. That said, I wrote the plot and basic outline for the novella a while ago, then translated it into game format and, as development began, the story – more a preface to the game – evolved.

The novella is far from complete yet, but scheduled release date is March 2011 – if everything goes according to plan. Major updates to the novella will appear here in addition to the game progress.
14 September 2010

RPG Maker VX Windowskins #7

Here are some more RMVX windowskins. As always, they were created with the Windowskin Generator. Also as usual, these are also placed on the sister blog, RPG Maker Times Companion, where you can collectively view the other RMVX and RMXP windowskins. Right-click and save the image to your hard drive.

Darkness #1
Darkness 1 - RMVX Windowskins
Darkness #2
Darkness 2 - RMVX Windowskins
Darkness #3
Darkness 3 - RMVX Windowskin
Gold Wood
Gold Wood - RMVX Windowskins
I'll be making more soon, as inspiration takes me, but I've been drawn more towards "woodsy" windowskins lately. Don't know why though!
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