26 February 2014

Merging Sites, Emerging Updates

As of February 13, 2014, the RPG Maker Times and RPG Maker Times Companion blogs have merged.

The latter will now be the official blog for RPG Maker Times and will no longer be a "companion" site. The original RPG Maker Times blog will remain, but it will be used mostly for any updates that appear on the site. (The title will remain the same to avoid confusion.)

I will be doing a lot of work on it over the next few weeks (on my days off from work), tweaking keywords/tags, posts and layouts, and updating any old posts with links that no longer work.
17 February 2014

6 Crimes You Can Get Away With In Most RPG/MMORPG Games

In almost every RPG and MMORPG, it's been possible to commit numerous crimes without reciprocation. In fact, very few actually have a decent crime-and-punishment system in place, giving you free reign to essentially do as you will. Here are six crimes (by today's standardised laws) within an RPG/MMO game.

  1. Theft - You can go into people's houses and rifle through their drawers, cupboards and chests, and take whatever's inside.
  2. Murder - You can kill people and not face any consequences.
  3. Genocide - You can go on a killing spree, piling up the bodies of races or particular types of people.
  4.  Extinction - You can slay countless animals, races, peoples and monsters, virtually to extinction (notwithstanding they spawn endlessly).
  5. Vandalism - You can damage property without having to worry about cleaning it up afterwards.
  6. Assassination - You can assassinate leaders of gangs, etc. who are causing something of a nuisance for someone else.

Of course, if you can think of any more, write them in the comments below and I'll update them accordingly.
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