08 November 2013

Q-Engine Version 3.0 Release Date

The Q-Engine version 3.0 is finally complete. It will be released (replacing the current version on the site) on 20 November 2013, if not sooner. Subsequent add-ons will most likely be included as add-on modules.

The primary aim of the Q-Engine is to extra features and functions to RMVX. It was originally built to incorporate all of the scripts from the Scripts/Addon-Ons Compendium (no longer updated, since it’s been completely integrated into the Q-Engine). It's designed as a plug-and-play script. A comprehensive manual (for RMVX) is available in both DOC and PDF formats. The current version on the site is 1.0, with version 2.0 still cited as a "Release Candidate", which will be updated soon. Version 3.0 is ready and will be fully integrated with the Universal Settings Module, as will all of my scripts.
28 October 2013

Wanted - Link

What if Link (from the Zelda series) was a real person, brought into our modern society?

  • He would no doubt be Number #1 America's Most Wanted list.

  • He would be charged with numerous crimes, escalated with each offense.

  • He would be a serial killer, perhaps a genocidal maniac.

  • If convicted, he would have the maximum allowable sentence.

Notwithstanding, the Zelda series is one of the most well-known, most popular series of all time. My personal favourite is Ocarina of Time for the N64 and even after all this time I still play it of all of them.

Taken from If Video Games Were Realistic.
22 October 2013

Monster Graphics

Are you looking for good quality monsters? The Japanese site, Cradle of Cyan, has some awesome ones, including dragons!





These are a few of them. There are plenty more under "Materials". The site is in Japanese, but it's the graphics you're after, right? Unless, of course, you speak Japanese!

RPG Maker Horror Games

With Halloween literally around the corner, I thought it would be appropriate to search for horror genre RPG Maker games. I came across the RPG Maker Horror Games page on Facebook.



And here's a link to some of the horror games (including translated Japanese ones): Horror Games List.

If you're into horror, it's worth checking out and liking.
19 October 2013

Extra Stats VX v3.0 Updated

The Extra Stats VX v3.0 has been updated. The manual is also ready (DOC and PDF).



Note: The script might not work yet because the required Global Colors and Universal Configuration modules aren't uploaded. I only realised this after I'd closed the site down, so work will begin on that tomorrow and upload the completed modules later in the week..

RPG Maker VX Ace Tutorials - Overhead Mapping (+playlist)

This is a remarkable tutorial on Overhead Mapping by TheUnproPro. He has a LOT of tutorials on RPG Maker VX Ace, conveniently split into "Season Episodes". It's well worth watching if you're starting out or even if you're an expert for the ideas alone.



You can visit his RPG Maker VX Ace Tutorials Youtube channel here.
17 October 2013

Quality Free Resources

If you're after some quality - and I mean QUALITY - free resources, then paying a visit to Pioneer Valley Games is a must!

Here are two of my favourites to demonstrate just how cool they are!



15 October 2013

Scripts Almost Ready

In between work, maintaining a second blog and an online store, as well as a bit of playtime, there aren't enough hours in the day. That said, I have managed to update a few scripts.

The following scripts are almost ready for release:

Universal Configuration Settings

- This is to consolidate all of the settings for my various scripts, all in one convenient place. It also includes a module checker to check if the required modules (predefined in the settings) are present or installed correctly. Currently, this is absorbing the Q-Engine settings. This will eventually be required for all of my scripts.

Q-Engine

- This has been updated to version 2.5, which includes a module checker in case the Universal Configuration Settings module is not installed. I won't now be releasing it - version 1 is still available for download - until version 3.0 is complete. An RMVXA version might follow sometime in the future.

Extra Stats

- This has been updated to version 3.5, which has been completely integrated with the Universal Configuration Settings module. It's undergoing a few more tests before it's uploaded. Version 3 can be downloaded here. The RMVXA version is being updated and will be re-released soon.

For further updates and news, you can visit the brand new RPG Maker Times Companion. (I will try and update something RPG Maker related on this blog every few days as well.)
29 September 2013

Paranormality: Darkling Official Projects Site

Since I've now bought a copy of RPG Maker VX Ace, I've been focusing on familiarising myself with its features, functions and script.

The projects site for Paranormality: Darkling is now online and will be updated as and when updates to the project are finished.

Here is the final opening (animated) title screen:



I've been writing most of the scripts myself, porting over some of the RMVX scripts I've done, particularly the Extra Stats script, which is being updated for both and will be updated after my interview.
28 September 2013

Scripts Updates and News

New Site Formula

RPG Maker Times Companion has been going through a metamorphosis. This is the front page for the entire blog, highlighting some of the major sections. It also acts as an index for some pages, leading directing to the blog.

Scripts Updates

I've developed a "Universal Configurations Module", which consolidates all of the settings for my scripts (past and present) and makes it easier to set them all up, rather than going into each one individually.

Other features include a "Required Modules Checker", where you can set modules to become required. If any are missing, the Required Modules Checker will throw a corresponding error message.

Also, the "Extra Stats VX" script has undergone a slight makeover, with a few additional stats added as well (including the shop count). The VXA version will be brought up-to-date as well.

These will all be updated next week (particularly after my interview).
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