29 September 2009

The Gladiator Project

If there's a period in history that fascinates me the most, it would have to be the Roman gladiatorial games. So I thought, a while ago now, why not create a game loosely based on precisely that. I started the project (initially for RM2K3), entitled Brotherhood: Gladiator, which I've now nicknamed "The Gladiator Project". The project was abandoned and soon forgotten about for various reasons. I rediscovered part of it recently and decided to try and port it over to RMXP/VX, bringing it a little more up-to-date.

Although the RM2K3 project was about 50% complete, when my hard drive died I lost a large portion of the materials I had for it and porting it over to RMXP/VX was at that particular time somewhat overwhelming. I'm now starting it anew, specifically for RMXP/VX. Because of RGSS's versatility and flexibility, it means that a lot more detail can go towards things like custom menus and in-game variables, not to mention aesthetics.

Some of the features I'm hoping to include in the game are:

  • Bestiary (Bestiarius): For logging opponents fought in the arena and keeping track of their strengths and weaknesses.
  • Achievement Diary (Diarium Facti): A log of major accomplishments and achievements, such as killing a certain number of opponents or surviving for a certain number of battles in the Arena.
  • Job Log (Laboris Tabulae): In between combats, the opportunity to perform various tasks for others, gaining additional experience and kudos.
  • Calendrical System: A complete time/calendar system for use in the Arena.
  • System Options: Additional options to change things like windowskin color, background music/sound effects volume control, and more besides.

At the moment, "The Gladiator Project" is in its embryo stages, but progress is slowly being made. Watch this space for more info and updates!

4 Comments So Far:

minimidicomposer said...

I was looking for some misc. info for RMVX when I stumbled across this post. Very interesting concept and I don't think I've ever seen an RPG Maker game based entirely around gladiators! Will keep an eye on the progress, because it sounds like the game would be both unique and fun. :)

Companion Wulf said...

Hopefully it'll be fun. Not sure of its direction yet, but may have a progress report soon. Thanks for stumbling across the post. :)

minimidicomposer said...

Thanks for leaving a comment on my blog...didn't know if you got my reply or not (Blogger really should get a "reply to" feature). And I'm glad you did because I forgot to bookmark your site. Also if you don't mind I'd like to link to your blog. Just briefly looking over it and you've got some great tutorials!

Companion Wulf said...

A link would be cool. =D I already placed a link to your blog, as you do have some good pieces there. Thanks also for your feedback. :)

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